Energy. Victory. Excellence.
Proud of the heritage of European professional wrestling, EVE will play host to the exciting new Catch Division. Taking its name from the historic "Catch-As-Catch-Can" style of wrestling originally developed in Lancashire in the 19th century, the Catch Division will feature its own unique set of rules and regulations that will truly test the diversity and versatility of the wrestlers in Pro-Wrestling: EVE.
Focussing on the pure element of professional wrestling, The Catch Division is a wrestling division unlike any other today. In The Catch Division a wrestler will not be able to run the ropes for added speed and momentum, in fact using the ropes to gain any sort of leverage or advantage is completely forbidden. Pin falls also do not count in The Catch Division, instead a Catch Division fight can only end by verbal submission, tap out, knockout or stoppage/technical knockout.
Catch Division fights will be fought over a maximum of six 3 minute rounds. Should a Catch Division fight go the distance then the result will be determined by the referee unless a panel of judges has been signed to a contest.
The full rules for a Catch Division fight are as follows:
Every round is 3 minutes in duration with a one minute rest period in-between rounds.
Should a fighter commit 3 fouls she is disqualified.
Knockout (KO): as soon as a fighter becomes unconscious her opponent is declared the winner. As Catch Division rules allow ground fighting, the fight is stopped to prevent further injury to an unconscious fighter.
Submission: a fighter may admit defeat during a match by:
Technical Knockout (TKO)
A referee may stop a match in progress if:
Dominance: A fighter becomes dominant to the point where the opponent is unable to intelligently defend herself from attacks, which may occur as quickly as a few seconds;
Pass-Out: A fighter appears to be unconscious from a grappling hold;
Injury: A fighter appears to have developed significant injuries in the referee's view.
Corner stoppage: a fighter's corner men may announce defeat on the fighter's behalf by throwing in the towel during the match in progress or between rounds.
Decision: if the match goes the distance, then the outcome of the bout is determined by either the referee or a panel of three judges who will score the fight on a 10-9 point system.
Forfeit: a fighter or her representative may forfeit a match prior to the beginning of the match, thereby losing the match.
Disqualification: a "warning" will be given when a fighter commits a foul or illegal action or does not follow the referee's instruction. Three warnings will result in a disqualification. Moreover, if a fighter is injured and unable to continue due to a deliberate illegal technique from her opponent, the opponent will be disqualified.
No Contest: in the event that both fighters commit a violation of the rules, or a fighter is unable to continue due to an injury from an accidental illegal technique, the match will be declared a "No Contest".
Pro-Wrestling: EVE reserves the right to make additions and subtractions to the rules at any time that it feels would be in the sporting interest of The Catch Division.